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Dalia Valerian Hileman
Rigger

 

 

 

kimmuryiel@yahoo.com
daliavhileman.com

OBJECTIVE
To obtain an entry-level position as a technical artist to utilize my skills in character rigging and knowledge of flow and movement

SKILLS


Software Skills

Technical Skills

Soft Skills

  • Maya
  • Photoshop
  • Unreal Development Kit
  • Unity
  • 3D Rigging
  • 3D Animation
  • Hard-surface Modeling
  • Bone-based Facial Rigging
  • Blend Shapes
  • Ability to Meet Deadlines
  • Able to Work Independently or in a Group
  • Positive Attitude

 

EXPERIENCE

“House of Madness” – UDK Game for the PC
Kismet Writer (10/2012-6/2013)

California’s Great America, Santa Clara, CA
Rides Operator (3/2010-10/2010 and 3/2011-10/2011)

EDUCATION

The Art Institute of California – Silicon Valley, Sunnyvale, CA
Bachelor of Science, Game Art & Design